Here are some stills from the animation, they dont give justice to the method of change between them but give the general look I went for with the promo app. They also show the cocktail menu
For my menu screens i used a driftwood looking board I made in Illustrator and had them come in and off screen with an ease effect
I also created a mock shake by keyframing with the rotation transform with the anchor point set in the Iphone button, this was the simulate a projectile charging feature I wanted in the game.
The idea would be to have cocktails given as rewards to expand the one already given.
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