Wednesday 7 December 2011

Animation stills

Here are some stills from the animation, they dont give justice to the method of change between them but give the general look I went for with the promo app. They also show the cocktail menu








 For my menu screens i used a driftwood looking board I made in Illustrator and had them come in and off screen with an ease effect



I also created a mock shake by keyframing with the rotation transform with the anchor point set in the Iphone button, this was the simulate a projectile charging feature I wanted in the game.




 For the cocktail menus I went for the back board I had used for the display screens but set them out in an easy to use manner with large text and touchable buttons, wanted to reduce the time the player need to read.

The idea would be to have cocktails given as rewards to expand the one already given.